About the studio

Built by people who've shipped to millions.

We help other studios build and ship games, and fold generative AI into their pipelines without breaking what already works. We also make our own developer tools and casual games.

Our studio

Small, independent, and opinionated about how games get made.

Founded by Ed Morley, Unabated Games is a small, independent UK studio. We build games and AI pipelines for other studios, and we make our own: Falls Of Fortune is in active development, alongside two developer tools, SCUA and Grixel.

Experience

25+ years across games, mobile and live-ops.

We've worked in both startup and regulated environments. Ed has been part of products that reached 250 million player accounts and helped build companies that landed on the FT 1000 fastest-growing list.

  • Shipped to 250 million player accounts
  • Senior leadership across product, engineering and live ops
  • Comfortable in regulated, scaled, data-heavy environments
What we do

Work for studios, and our own tools and games.

For other studios we build mobile games, add senior help to existing teams, set up generative AI art pipelines, and cover data, fractional CTO and emergency engineering. We turn concepts into shipped products, and help teams adopt new tools without losing speed.

We also make two developer tools, SCUA and Grixel, and our own casual games, currently Falls Of Fortune. The experiments are side projects that show how we use AI on problems we know well.